DEMO "Tri Hearts"

Alice Hearts Studio

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The first playable build of Tri Hearts  for better idea of the look and gameplay. While it is still far from final, placeholders are replaced with higher quality assets, and artwork is added.

First playable to Demo devlog build will be available for free for public. Demo to Finished game devlog will only be available for our Patrons!

Tri Hearts is "The Lost Viking"- like puzzle platformer adult game, where you control 3 character to solve puzzle in a side scroller platformer to find the exit gate.Each character have a different abilities to perform. Use their uniques abilities to work together in order for the 3 of them is safely escape the dungeon.

CONTROL

WASD or Arrow button to move and jump
SPACE BAR to swap characters

ESC to bring the game menu

All character must be in front of the gate to finish a level.



The Demons have invaded the world and are capturing slaves...

Gratia, priestress turned slave, is escaping an Orc and Goblin infested dungeon.

Along the way she meets with a Cow Girl and Cat Girl, each with their own special abilities. Can the 3 of them can escape together?







StatusIn development
PlatformsHTML5
Rating
Rated 3.6 out of 5 stars
(28 total ratings)
AuthorAlice Hearts
GenrePlatformer
Made withConstruct
TagsAdult, Lewd, Pixel Art
Average sessionA few seconds
InputsKeyboard

Development log

Comments

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That luck COULD have been alleviated if there were more covers in the level, you know? But instead, we have what is by far the WORST thing in this otherwise great game.

I really don't like that boss.

It's purely luck-based and frustrating.

There is NO warning regarding her opening her eye.

ANYTHING would be fine, even a subtle animation would be better than NOTHING.

(1 edit) (+3)

is there any logic in the cyclops level? or are you just supposed to try over and over until you don't get fucked by RNG deciding to make her open her eye while you're mid-jump? I mean, if there was a little more warning, it'd feel fair, like a sound cue or a visual thing. But to the best of my knowledge there isn't anything like that, so the level is very frustrating to play and feels quite unfair when you inevitably lose. Or maybe make it so that getting spotted only resets the character you're playing as at that moment, or only the ones who aren't safe at the portal? that way you wouldn't lose EVERYTHING when you get spotted.

Hope your doing alright, wherever you are. And I hope you have a good day.

(+1)

Mobile soon?

where is the third monster in the bestiary ?
and how you get the first mushroom scene with the cow and cat?

(+1)

Cyclops level is nearly impossible without a ton of luck. The eye opens at random intervals with no way to anticipate it and 0 frames for error. You could be waiting for 5+ seconds for it to close it's eye and then less than a second later it opens back up and catches you mid jump.

its really not that hard cause I beat it second try. You just have to get your slowest character (Elle the cowgirl) to the gate first and then its smooth sailing from there cause Violette and Grata are pretty fast. I also made sure to wait a little bit longer after the cyclops closes her eye in case she tries to catch me with a fakeout. 

You sure about that? Because even THAT doesn't work.

There is no set time of how long her eye will remain closed. That time is so uneven that even waiting a bit could get me in trouble.

It would've been much better if that little "!" was BEFORE she opened her eye instead of being the "now you're dead" mark.

Great, fun game! How do you reset the game without refreshing the webpage so that you can spend your coins in the dungeon?

(1 edit) (-1)

Warning! Explicit sample image below!

May I ask what kind of sex acts other than tentacle sex does this game includes?

Strange to see sex slaves in dungeon full of orcs and goblins aren't using them as meat toilets.

Do you plan to add contents like this in the future?







whats that first one from?

(1 edit)

Original IP: Koishi Komeiji from Touhou Project series. The original art is known to be rather amateurish because it was drawn by indie dev. Dev later hired an artist to draw another set of portrait cgs of Koishi.

The lewd fanart I posted a while ago is drawn and animated by Takorin: https://www.pixiv.net/en/users/14235616

I wanted to look under the lava to see if I could see find diamonds like in Minecraft, but...


\/ Exit glitch \/

I was trying to play as a different character it the beginning but the game wouldn't let me. ;(


If play as Elle or Violette, then click the Exit button and click Play in the main menu.


You can have the others give you advice in the beginning, but can not move.



I hope this helps with the bugs. :)

The coins are very loud. Much too loud. The new background sounds are neat though.

You can double jump over this wall. I was looking of secrets, I guess I found one. :)


(+1)

Hmmm...maybe i should put secret rooms here and there, interesting idea.Wait for the next update!

Thank you! :) Never been put in a game before!

If you  want more ideas or just need a second opinion on anything I'll be glad to give you some help. Otherwise English is my first language and I'm a pretty good writer . 

I hope you have a good day/night. :)

It looks like I'm not the only one having this issue, but in the rising lava level it is impossible to progress as intended because the pass through platforms at the second solid platform are just a pixel or two too high, making it impossible for the characters without two jumps to progress. I only managed to get past it by getting Gratia up to the level, then having Elle get up to the box by using a wall jump, which only Elle and Gratia can do, then pushing the box all the way back down to the platforms on the right, which was it's own glitchy work around, so that ? could climb up.

I finally got it by jumping away and then changing direction mid jump. Got me that extra pixel of height.

Intertesting game, so far.  I was able to get to the lava room both some of the jumps seem a bit too high and the game keeps resetting when I am in the middle of jumping.  It's acting like I have died, but I'm not doing anything wrong at the momemnt - it just randomly resets my three chars to the  bottom of the room, for no reason.

The lava is slowly ascending so it might be one of the three character didn`t avoid it to the top.

No, the timing was random.  The resets weren't aligned with the lava at all.  (I fell into the lava a few times, but that's just consequence for missing.)

Strange, i will look at it.

On the lava stage, I have to do this weird left right jump motion to get enough height on Elle and the cat. I like how this looks so far. I guess if I had complaints, the music loop is maybe a bit too short and get old fast, and the jiggle on Gratia's walking animation could be more... fluid I guess.

ight so just a review and what id like to see:

first of all even though its short and you can certainly tell its in development its still quite charming and i enjoyed myself whilst playing it i do not really think i can say much about the puzzles because of course these are the first few levels and its setting the basics yet if this was the whole set of levels throughout i would say its very easy and its not really puzzling yet once again i assume it will get harder in the future.

on another topic i love the style its simple but it is more than functional to get the characters looks along.

here's some stuff id like to see:
traps (mby arrow traps or something)
enemies (these could be destroyable or even only destroyable by elle. ofc these could put you in a scene if you die to them)

that is about all for now yet i look forward to the development of this game! good job!

(+1)

Thank you Jay!
Yes, it`s still very early stage now, as i planned to have more traps and enemies as you progress!

CUTE GAME BUT THE COW GIRS PUSH IS A BIT SLOW FOR MY PLAYTHROUGH
AH CRAP ITS ALL CAPS... IGNORE THAT 

(+3)

Wops, just uploaded the new update :)

Its pretty good so far. Something you might wanna fix is when Elle is on top of the box on the edge, her pushing animation will play, even without moving. This comes to another thing, the animation will play when she is next to the box without moving. Don't know if you would want to fix this, but just a suggestion.

Yep, still struggling to fix this

(+3)

I really like, but I think the box pushing should be more fast.

Done!enjoy the update!

Really love the art style, all 3 characters look awsome! looking forward to more H stuff in the future :D (especially with Elle)

Seems like Elle is popular!keep getting request for her

(+1)

Solid so far, would recommend changing swap to a different key and speed up the box pushing speed to like 2 blocks a second.

What button do you recommend?

maybe C  then move jump to space bar.

this is pretty good, i'd only wish for more co-operation, like being able to stand ontop of each other or pressure plates.

Even so, still a good puzzle platformer

Noted!

(+1)

Not bad for the prototype

Thank you!

(+3)

Hey, this look promising and good but please speed up the box moving speed. 30s to move a box is toooooo long..... Otherwise I'll keep an eye on this game :)

Done!Speed up the pushing speed!